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Obsidian Edge - Patch v1.1
Release build 1.1.038 is a PATCH BUILD and MUST be installed over Release 1.0.

Changes / fixes include:
Enhancements:
# New Ready-Up Mechanism - Players will be required to ready up before they can run around on a map.
# VIP changes - No more helmets on VIP's, and they now get a silenced MP5-SD.
# Domination flags will now show on the map, including showing which team holds the flag.
# Class Kit Loadouts have changed with additional weapons.
# Downloaded maps can have commandmap textures included for use in game.
Existing Weapon Changes
# MP5-SD changes - Tracers are now turned off on the MP5-SD.
# Rockets and GL's have a similar inaccuracy to firing bullets, including the effect that firing while moving makes accuracy worse.
# Non-scoped zoom of M4 reduced to more realistic.
# New M82A3 sniper shot drops player out of zoom due to fifty-caliber recoil.
# Additional weapon balancing tweaks on damage & accuracy to accomodate new weapons.
Five New Weapons
# MP5-Navy (unsupressed)
# Mk.23 (replaces existing Falcon in class-based MP)
# M92FS
# M82A3 (replaces existing AW-50 sniper rifle)
# M4 SOPMOD
Bug Fixes
# Map Download Progress Messages fixed. Download now works.
# Assault respawn bug due to repeating the map fixed.
# Enemy names no longer show in crosshair for FFA games.
# Assorted Map Fixes:
* Ghostown (Framerates)
* Cliffside (Domination Flags)
* Swamp Airfield (VIP mission)
* Bridges Day (Viewdistance adjusted)
* Caves (Domination Flags)
* Bridges (Lighting back to original darkness)
* Freighter (Missing Spawns)
* Hangars (Ladder)
Misc. Changes
# A non-supported Beta of the "FireFight" Co-op gametype is included (Not fully functional due to C++ AI issues, play at own risk - Only mp_tank_oe). A fully functional version of this gameplay style is now targeted for OE2.



Changes / fixes include:
Enhancements:
# New Ready-Up Mechanism - Players will be required to ready up before they can run around on a map.
# VIP changes - No more helmets on VIP's, and they now get a silenced MP5-SD.
# Domination flags will now show on the map, including showing which team holds the flag.
# Class Kit Loadouts have changed with additional weapons.
# Downloaded maps can have commandmap textures included for use in game.
Existing Weapon Changes
# MP5-SD changes - Tracers are now turned off on the MP5-SD.
# Rockets and GL's have a similar inaccuracy to firing bullets, including the effect that firing while moving makes accuracy worse.
# Non-scoped zoom of M4 reduced to more realistic.
# New M82A3 sniper shot drops player out of zoom due to fifty-caliber recoil.
# Additional weapon balancing tweaks on damage & accuracy to accomodate new weapons.
Five New Weapons
# MP5-Navy (unsupressed)
# Mk.23 (replaces existing Falcon in class-based MP)
# M92FS
# M82A3 (replaces existing AW-50 sniper rifle)
# M4 SOPMOD
Bug Fixes
# Map Download Progress Messages fixed. Download now works.
# Assault respawn bug due to repeating the map fixed.
# Enemy names no longer show in crosshair for FFA games.
# Assorted Map Fixes:
* Ghostown (Framerates)
* Cliffside (Domination Flags)
* Swamp Airfield (VIP mission)
* Bridges Day (Viewdistance adjusted)
* Caves (Domination Flags)
* Bridges (Lighting back to original darkness)
* Freighter (Missing Spawns)
* Hangars (Ladder)
Misc. Changes
# A non-supported Beta of the "FireFight" Co-op gametype is included (Not fully functional due to C++ AI issues, play at own risk - Only mp_tank_oe). A fully functional version of this gameplay style is now targeted for OE2.
Information
Erstelldatum
2006-02-07
Version
1.1
Dateigröße
173813897
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