CryTek - Cevat Yerli - Interview -IGN- @ www.Crysis-HQ.de

Auf www.Crysis-HQ.de gibt es ein (neues) 9:04 minütiges Video (WMV), in dem IGN "Cevat Yerli" interviewt.

Aus dem Video geht u.a. vor, dass Crysis einen besseren Multiplayer Modus haben soll als FarCry seiner Zeit. Des Weiteren soll es bis zu 32 Spieler im Multiplayer Modus unterstützen.



DOWNLOAD "CryTek - Cevat Yerli - Interview -IGN-" @ Crysis-HQ.de

CryTek - Cevat Yerli - Interview -IGN- @ www.Crysis-HQ.com

At www.Crysis-HQ.com you can find a (9:04 min) video (in WMV format), which shows an interview from IGN with "Cevat Yerli" from CryTek.

A topic in this video is, that Cryis will have a better multiplayer mode than FarCry in due time. Furthermore the multiplayer mode will support up to 32 players.



DOWNLOAD "CryTek - Cevat Yerli - Interview -IGN-" @ Crysis-HQ.com

Advanced Graphic MOD v1.0 released

This MOD changes FarCry by changing graphics, sounds and gameplay.

Changes:
- Detailed weapon textures
- Detaild object textures
- Detaild world textures
- Realistic weapons sounds
- HDR and Quicksave included



DOWNLOAD Advanced Graphic MOD v1.0

Advanced Graphic MOD v1.0 veröffentlicht

Diese MOD verändert FarCry, grafisch, akkustisch und spielerisch.

Änderungen:
- Scharfe Waffentexturen
- Scharfe Objekttexturen
- Scharfe Welttexturen
- Realistischere Waffensounds
- HDR und Quicksave implementiert



DOWNLOAD Advanced Graphic MOD v1.0

Takaro's CryImporter v1.1 released

Source: CryMod.com
The "CryImporter for CGF, CGA & CAF files" from Takaro has been updated to version 1.1 recently. Since the last news about v1.02 he added a couple of new and helpful features, fixed several bugs and improved the overall quality of the tool. The two latest improvements are the implemented support for CAL-files and the ability to import morpher targets at an arbitrary time. In general that means that facial expressions can be added to the model after making changes to the basic mesh. The complete change log can be found further below:

* Fixed bug with importing opacity values in materials
* Added support for CAL files
* Added support for importing morpher targets at an arbitrary time, either from the last imported mesh, or from any arbitrary mesh during a later session (this is just so people don't have to do all the work on their mesh in one session; it would be foolish to attempt to import mesh morphs from any model but the one you started with)

Download Takaro's CryImporter Version 1.1
Engl. thread @ crymod.com