Zwar gibt es den Patch auf FarCry Version 1.2 noch nicht aber das "ChangeLog" ist mittlerweile veröffentlicht worden. Was man da liest hört sich sehr vielversprechend an.
Quelle:
www.farcry.nl
Gameplay changes
* Made the run speed about 15% faster
* Made sprint last 30% longer
* Adjusted damage to vehicles
* Vehicles now survive longer in multiplayer and behave consistently between weapon damage types
* Bullet damage can be disabled by "g_vehicleBulletDamage" cvar: 0 = no bullet damage (default), 1 = bullet damage; this works only in MP.
* MP vehicles can get the same damage from every kind of bullet (no distinction between sniper rifle and the deagle), this value is set by 'dmgBulletMP' variable inside 'DamageParams' table of the vehicle.
* Buggy, humvee and gunboat can be destroyed with one rocket.
* Bigtruck can be destroyed with three rockets.
* Buggy and gunboat can be destroyed with 100 bullets (if g_vehicleBulletDamage = 1)
* Humvee can be destroyed with 150 bullets (if g_vehicleBulletDamage = 1)
* Bigtruck can be destroyed with 500 bullets (if g_vehicleBulletDamage = 1)