Download details
European Trafficlight v2.0
This is a European Trafficligth and it works randomly with materials and flowgraph.
Features:
* Custom model
* Easy installation
* Working european trafficlight
Installation guide:
1. Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game.
2. Open the downloaded file
3. Copy the zz_*.pak or z_*.pak file into the downloaded folder contains into the current game folder (Game).
4. Copy the .xml file where every you find it easily.
5. Start Sanbox 2 Editor.
6. Go to the Entity tab and put the trafficlight to the map. (entity/cityprops/trafficlight).
7. Create a new FG (best on the entity itselph) and import the .xml from the location you place it to before.
8. If you do not have created the FG on the entity itselph you have to assign the trafficlight to the last Flow node and it should work :)
Features:
* Custom model
* Easy installation
* Working european trafficlight
Installation guide:
1. Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game.
2. Open the downloaded file
3. Copy the zz_*.pak or z_*.pak file into the downloaded folder contains into the current game folder (Game).
4. Copy the .xml file where every you find it easily.
5. Start Sanbox 2 Editor.
6. Go to the Entity tab and put the trafficlight to the map. (entity/cityprops/trafficlight).
7. Create a new FG (best on the entity itselph) and import the .xml from the location you place it to before.
8. If you do not have created the FG on the entity itselph you have to assign the trafficlight to the last Flow node and it should work :)

Information
Erstelldatum
2008-09-19
Version
2.0.0
Dateigröße
959558
Für evtl. Schäden an EDV-Systemen & Co. übernehmen wir keinerlei Haftung.