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Windturbine - Windrad Prefab v1.0
Fully textured wind turbine model for use with Crytek's SandBox 2 Editor.
Features:
* Fully textured
* Max file included
* .cfg format
How to make it spin
1. Place both models in your map as GeomEntity.
2. Open TrackView and press "add sequence", give it any name.
3. Select the rotor.
4. Right click on the created sequence and choose "add selected entity node".
5. Press edit sequence, check "Load on play", change range to "Loop" and set "endtime" to 12.
6. In TrackView, add a rotation marker by double-clicking in the timeline under 0.
7. Click the record button, move the marker to 3, then rotate your model 90 degrees on the Y-axis. Loop this every 3 seconds.
8. Enjoy the animated wind turbine.
Features:
* Fully textured
* Max file included
* .cfg format
How to make it spin
1. Place both models in your map as GeomEntity.
2. Open TrackView and press "add sequence", give it any name.
3. Select the rotor.
4. Right click on the created sequence and choose "add selected entity node".
5. Press edit sequence, check "Load on play", change range to "Loop" and set "endtime" to 12.
6. In TrackView, add a rotation marker by double-clicking in the timeline under 0.
7. Click the record button, move the marker to 3, then rotate your model 90 degrees on the Y-axis. Loop this every 3 seconds.
8. Enjoy the animated wind turbine.


Information
Erstelldatum
2009-01-31
Version
1.0
Dateigröße
4826451
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