Mit freundlicher Genehmigung von www.sandbox.6x.to (von dort stammt dieses Tutorial).
Waffen + Munition
Was zusammengehoert findet man unter [RollupBar] - [Objects] - [Entity] - [Pickups]
Die Anzahl der Munition wird in den Eigenschaften des Objekts unter [Entity Properties] - [Amount] festgelegt.
| [PickupMachete] = | N/A |
= |
N/A |
| [PickupShocker] = | N/A |
= |
N/A |
| [PickupFalcon] = | [AmmoPistol] |
= |
![]() |
| [PickupMP5] = | [AmmoSMG] |
= |
![]() |
| [PickupP90] = | [AmmoSMG] |
= |
![]() |
| [PickupShotgun] = | [AmmoSMG] |
= |
![]() |
| [PickupM4] = | [AmmoAssault] |
= |
![]() |
| [PickupAG36] = | [AmmoAssault] + [AmmoAG36Grenade] |
= |
+ ![]() |
| [PickupM249] = | [AmmoAssault] |
= |
![]() |
| [PickupOICW] = | [AmmoAssault] + [AmmoOICWGrenade] |
= |
+ ![]() |
| [PickupRL] = | [AmmoRocket] |
= |
![]() |
| [PickupSniperRifle] = | [AmmoRocket] |
= |
![]() |
| N/A = | [AmmoFlashbangGrenades] |
| N/A = | |
| N/A = | [AmmoHandGrenades] |
| N/A = | ![]() |
| N/A = | [AmmoSmokeGrenades] |
| N/A = | ![]() |
=
=
=
=
=
=
=
=
=
=
=
=



