CryEngine 3 soll 2012 kommen



Folgende interessante News haben die Kollegen von PCGames veröffentlicht.

"Wie Cevat Yerli, Chef des Entwicklerstudios Crytek, bekannt gab, wolle man im nächsten Jahr mit der Entwicklung der CryEngine 3 beginnen. Sie sei für 2012 geplant und soll mit der Playstation 4 und einer möglichen Xbox 720 erscheinen. Für die genaue Planung fehlt den Yerlis aber eines: konkrete Informationen zum Launch der Playstation 4. Und die will Sony nicht rausrücken. "Das ist wohl die wichtigste Information, die unserer Firma fehlt", wird Cevat Yerli zitiert."

Related Links:
- PCGames.de

Crysis & Crysis Warhead Steam Q&A



Hier folgt ein Steam Q&A von Crytek in englischer Sprache:


Introduction
As we have promised, we have compiled a list of the most common questions, sent them off to the relevant people who deal with each specific area, and brought them all back together to give you this comprehensive Q&A below. Hopefully the information contained here will put your minds at rest, and be able to answer all the question you have.

Bitte auf den "mehr..." Link klicken um zum Steam Q&A zu gelangen.

Warhead - Community Release Party



Warhead - Community Release Party

Heute ist der offizielle Release von Crysis: Warhead / Wars. Dies möchten wir mit der Community "feiern".
Wir möchten mit der Community am Samstag den 20.09.2008 gemeinsam den neuen Multiplayer Crysis: Wars spielen.

Ihr seit alle recht herzlich eingeladen. Informationen zum Server folgen.
Starten werden wir am Samstag Nachmittag gegen 13.00 Uhr. Wir freuen uns über euer zahlreiches erscheinen und auf ein gutes Spiel.


Kurz noch etwas zu unseren internen Release Party.


Zurzeit sind wir noch am Singleplayer dran. Diesen haben wir aber in ca. 1 1/2 Stunden durch. Bisher können wir nur sagen sehr geiles Spiel.

Zuvor haben wir den Crysis: Wars Multiplayer gespielt.
Bei dieser Gelegenheit möchten wir uns (das Team) bei Alexander Marschal (Cry-Alex) für den Freitag Abend (19.09.2008) bedanken.
Wir haben mit ihm ein wenig Crysis: Wars MP gespielt.
Danke für den tollen Abend und wie wir sagten, wir schießen uns......

Related Links:
- Forenthread @ Crysis-HQ.com

CrysisWars Dedicated Server




Description
This is the official dedicated server guide for Crysis Wars and will get updated frequently. The documentation includes a step-by-step instruction how to correctly set up a dedicated server including features like:
* Getting Started
* Basic Setup
* Advanced Setup
* Anti-Cheat Protection
* And more…

Additionally it includes a whole server command list of all important console variables that are needed for server administration.

Package Content
The document includes about 16 pages of describing the different settings you can have for a Crysis Wars server. With its clear structure it should be helpful to those who set up a server for the first time, but also give enough details later on for those who are experts with Crysis Wars servers.

Additionally all important and necessary files have been packed into a self extracting .exe file that should go into your Crysis root folder which help you setting up the server much easier.

Punkbuster Server Files
The Punkbuster folder includes the latest .DLL and .CFG files that have been created in collaboration with Punksbusted.com and provide the best possible cheat protection in conjunction with Crytek’s internal anti-cheat solution.

More information about how to set these files up and more features of Punkbuster can be found in the download itself.


Weitere Infos... wie immer auf den "Mehr..." Link klicken.

Related Links:
- Download "CrysisWars Dedicated Server Package v1.0" @ Crysis-HQ.com
- CrysisWars Server Forumbereich @ Crysis-HQ.com

Warhead copy protection F.A.Q.



Here're some informations from Crytek.

Hi all,

Please find below the entire copy protection F.A.Q which will be up on crysiswarhead.com, Crymod.com and MyCrysis.com very shortly.

Kind Regards, Eddy


FAQ:
Q: What is the difference between the old PC disc authentication solution and the new online model?
A: Two things have changed:

- First, authentication of your game disc has changed from always needing to have your disc in the drive to an online format, eliminating the need to always have a disc in the drive when playing.
- Second, with online authentication, consumers now connect to the Internet the first time the game is launched and are only required to reconnect if they are downloading new game content.

Q: How will the game authenticate now?
A: We authenticate your game online after installation when you launch it for the first time.

Q: Do I have to re-authenticate after the first time my game is launched?
A: Re-authentication is required only if you make significant changes to your PC's hardware, reformat your hard drive, or in some cases, upgrade your Operating System.  Multiple installations of the game on the same computer that has not gone through significant changes will not count against the number of computers the game can be installed on.

Q: What are the benefits of online authentication versus the disc-based model?
A: The new system means you don't need to have the game disc in your computer in order to play. You will no longer have to carry disk to enjoy a game you already have installed.

Q: Am I able to play my game on more than one computer? Do I need the disc for that?
A: You'll be able to install and play the offline features of your game on up to five computers without the need of the game disc. Your computer is authorized after installation and the initial launch of the game.

Q: Will I still be able to play my game offline?
A: Yes, you can play offline.

Q: What happens when I’ve reached the maximum number of computers for my game and I need more? (Due to computer upgrades, theft, hard drive crashes, etc.)
A: EA Customer Support is on hand to supply any additional authorizations that are warranted. This will be done on a case-by-case basis by contacting Customer Support.


You can read the full message by clicking on the "Read more..." Link.