Merry christmas and a happy new year



 Merry christmas and a happy new year 2008 to you and your family!

Greetings... Crysis-HQ Team

Frohe Weihnachten und einen guten Rutsch



Das Crysis-HQ Team wünscht euch und eurer Familie ein frohes Fest und einen guten Rutsch ins Jahr 2008!

Greetings... Crysis-HQ Team

Crytek Christmas Community Update




Lots of questions from the community regarding Crysis Patches, the SDK and the Linux Dedicated Server have been asked, and we wanted to get all of them answered right before Christmas and right before we have our holiday break.

So let’s get started…

Patch #1 Delayed
The Reason In an interview around the street date of Crysis we have mentioned to release the first patch within the next two weeks. Till then we already made quite a good progress on the patch itself and it was close to being shipped. Unfortunately due to heavy technical issues that appeared right before the patch was declared final we could not release it in time.

Patch #1 – Current Status
Thus we fully concentrated on the issues to get them addressed and resolved. So far the progress on the patch is quite satisfying since everything seems to be working as intended. Currently the patch is being reviewed by Crytek’s and EA’s QA departments and we expect to get the final feedback submitted in the first week of January.

Click on the "Read More..." to read the full message.

Related Links:
- "Forum-Thread" @ Crysis-HQ.com

Crytek Christmas Community Update



Vor ein paar Minuten erreichte uns folgende Mitteilung von Crytek.


Lots of questions from the community regarding Crysis Patches, the SDK and the Linux Dedicated Server have been asked, and we wanted to get all of them answered right before Christmas and right before we have our holiday break.

So let’s get started…

Patch #1 Delayed
The Reason In an interview around the street date of Crysis we have mentioned to release the first patch within the next two weeks. Till then we already made quite a good progress on the patch itself and it was close to being shipped. Unfortunately due to heavy technical issues that appeared right before the patch was declared final we could not release it in time.

Patch #1 – Current Status
Thus we fully concentrated on the issues to get them addressed and resolved. So far the progress on the patch is quite satisfying since everything seems to be working as intended. Currently the patch is being reviewed by Crytek’s and EA’s QA departments and we expect to get the final feedback submitted in the first week of January.

Klickt auf den "Mehr..." Link um die komplette Mitteilung zu lesen.

Related Links:
- "Forumbeitrag" @ Crysis-HQ.com

SandBox2 Tutorials - Textur-Layer Übersicht

Crysis-HQ SandBox2 Tutorial Section

Ihr kennt sicher das Problem... ihr findet einfach keine passende Textur für eure Map und/oder verliert euch in der Kombinations-Vielfalt der Texturen. Damit ihr künftig eine bessere Übersicht der Texturen und Kombinationsmöglichkeiten habt, hat sich unser Community-Mitglied "UnKnOwN64" die Mühe gemacht und eine Übersicht aller in den MP Maps vorkommenden Texturen erstellt.

Den Anfang macht die Übersicht der Texturen der "Beach" Map. Wir werden jeden Tag eine weitere Übersicht Online stellen... an Weihnachten dann den Rest .

UPDATE 23.12.2007 - Texturen der "Plantation" Map zugefügt.
UPDATE 22.12.2007 - Texturen der "Outpost" Map zugefügt.
UPDATE 21.12.2007 - Texturen der "Mesa" Map zugefügt.

Related Links:
- Crysis-HQ SandBox2 Tutorials Datenbank
- "Beach" Textur-Layer Übersicht
- "Mesa" Textur-Layer Übersicht
- "Outpost" Textur-Layer Übersicht
- "Plantation" Textur-Layer Übersicht