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Villager - MP_IA - v2.1
This is the Crysis 'Village' level converted to a massive Instant Action map. The idea is to have as much fun as possible. The map is extensive and will cater to all kinds of game-play styles; the Rambo's, the stalkers, the campers, the sneaky, and of course the creative killers. The morning stays dark for about five minutes and slowly transitions into mid day.
Features:
* IA map, massive in size
* Recommended round time is 30 to 45 minutes.
* Time-of-day cycle begins at 4am and ends at 2pm.
* ** 16 Asian LTVs
** 10 US LTVs
** 3 Asian Patrol Boats
** 7 US Small Boats
** 7 TAC guns
** 3 Asian TAC Tanks
** 7 Asian Helicopters
** 5 US VTOL's
** 6 Asian AAA's
** 3 Asian APC's
** 3 US APC's
** 8 US Hovercrafts
Changelog V 2.1:
* Removed a few items that were causing level crashing
* resolved some texture related problems
Changelog V 2.0:
* Fixed visibility issue in large tunnel passage
* Reconfigured many weapons and spawn points
* Improved lighting near weapon layout areas
* Added many new props
* Vegitation in much of the map has been altered, added or removed
* Guard rails added on dangerous road turns
* Used road tool to layout roads
Changelog V 1.8:
* Spawn points added throughout map
* New trails and texturing
* Many buildings were added for more cover
* Geom Entities were converted to brushes for multiplayer compatibility
* All new weapon placements
* More land vehicles added
* Added GPS ammo for SCAR (allows players to "tag" and track enemies for a short time)
* Added incendiary ammo for FY
Changelog V 1.0:
* IA map, massive in size
* Many vehicles, weapons, trails and lots of places to defend or invade
* Great air vs. vehicles vs. infantry map
* Most trails and buildings are worth investigating
Features:
* IA map, massive in size
* Recommended round time is 30 to 45 minutes.
* Time-of-day cycle begins at 4am and ends at 2pm.
* ** 16 Asian LTVs
** 10 US LTVs
** 3 Asian Patrol Boats
** 7 US Small Boats
** 7 TAC guns
** 3 Asian TAC Tanks
** 7 Asian Helicopters
** 5 US VTOL's
** 6 Asian AAA's
** 3 Asian APC's
** 3 US APC's
** 8 US Hovercrafts
Changelog V 2.1:
* Removed a few items that were causing level crashing
* resolved some texture related problems
Changelog V 2.0:
* Fixed visibility issue in large tunnel passage
* Reconfigured many weapons and spawn points
* Improved lighting near weapon layout areas
* Added many new props
* Vegitation in much of the map has been altered, added or removed
* Guard rails added on dangerous road turns
* Used road tool to layout roads
Changelog V 1.8:
* Spawn points added throughout map
* New trails and texturing
* Many buildings were added for more cover
* Geom Entities were converted to brushes for multiplayer compatibility
* All new weapon placements
* More land vehicles added
* Added GPS ammo for SCAR (allows players to "tag" and track enemies for a short time)
* Added incendiary ammo for FY
Changelog V 1.0:
* IA map, massive in size
* Many vehicles, weapons, trails and lots of places to defend or invade
* Great air vs. vehicles vs. infantry map
* Most trails and buildings are worth investigating



Information
Erstelldatum
2008-06-08
Version
2.1
Dateigröße
25251285
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