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Tarmac_Two - MP_IA-TIA - v1.2
A little bit of history first.... To follow on from my other PS maps I'd started a new map called The Island Wars back in January, completed several areas but had writers block and just couldn't squeeze the map to the end. I had created several large custom assets for the map and it seemed a shame to let them go to waste. I've always liked Tarmac but thought there were too many unused areas. After some thought I decided to blend the two maps together, the next result is Tarmac Two.
Features:
Features:
- New large harbour area which includes a naval factory, a custom spawn bunker in a Frigate, and a custom energy site situated in a warehouse.
- The church from the IA/TIA map Ruins. This is converted into an energy site
- A custom capturable spawn bunker in the shape of the submarine from Shore. With added entry points.
- An underground complex which is includes a custom energy site and bunker
- A docked carrier which has both an Air Factory and a spawn bunker. This is HUGE
- New custom spawn bunker in the shape of the airfield terminal.
- New ToD which makes the map look more like Crysis than Wars
- Massive flowgraph controlling all the light entities. Off during the day, lighting at night. Optimised for great performance
- C-17 flybys during gameplay.
- Lot's more cars placed about for quicker gameplay.
- Various scenery fixes from the original map
- Go to the ..GameLevelsMultiplayerPS folder.
- Eventually backup existing levels with the same name.
- Place the custom map into this folder.
- Start Crysis
- You can create a lan or internet server, put the level into the rotation and play.
Information
Erstelldatum
2009-05-22
Version
1.2
Dateigröße
12685486
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