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Tarmac_Two - MP_IA-TIA - v1.2 Tarmac_Two - MP_IA-TIA - v1.2

A little bit of history first.... To follow on from my other PS maps I'd started a new map called The Island Wars back in January, completed several areas but had writers block and just couldn't squeeze the map to the end. I had created several large custom assets for the map and it seemed a shame to let them go to waste. I've always liked Tarmac but thought there were too many unused areas. After some thought I decided to blend the two maps together, the next result is Tarmac Two.

Features:
  • New large harbour area which includes a naval factory, a custom spawn bunker in a Frigate, and a custom energy site situated in a warehouse.
  • The church from the IA/TIA map Ruins. This is converted into an energy site
  • A custom capturable spawn bunker in the shape of the submarine from Shore. With added entry points.
  • An underground complex which is includes a custom energy site and bunker
  • A docked carrier which has both an Air Factory and a spawn bunker. This is HUGE
  • New custom spawn bunker in the shape of the airfield terminal.
  • New ToD which makes the map look more like Crysis than Wars
  • Massive flowgraph controlling all the light entities. Off during the day, lighting at night. Optimised for great performance
  • C-17 flybys during gameplay.
  • Lot's more cars placed about for quicker gameplay.
  • Various scenery fixes from the original map
Installation guide:
  1. Go to the ..GameLevelsMultiplayerPS folder.
  2. Eventually backup existing levels with the same name.
  3. Place the custom map into this folder.
  4. Start Crysis
  5. You can create a lan or internet server, put the level into the rotation and play.
Information
Erstelldatum 2009-05-22
Version 1.2
Dateigröße 12685486
Autor Cell-666
Webseite Webseite external
Downloads 356
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