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Orangrey - MP_PS - v1.1.0
This is is a update to my map, called Orangrey. It was built during the Intel Crysis Mapping Contest. Production time was about 80hours. The idea of the map came up while i built a big Prorotype factory. I used about 170 Intel logos in the map, so try to find them.
Story:
Location: dessert oasis. The Silver Allinace flows oil, produces energy and the local inhabitants, called The Oranged aren't very happy about the intruders. The Silver Allinace uses the main station of Intel, the biggest oil company in the country, as their headquater for the war against The Oranged But they try hard to get their hands onto the flow towers. They get no money althought the Silver Allinace destroys their landscape. People say that the Silver Allinace only generates energy and flows oil with the new energy sites to power a secret weapon lab for weapon prototypes. The owner of the energy site and the secret protorype factory will win the war if he is able to develop the right weapons and destroys the enemies headquater.The fight against the intruders and for the shaft towers begins in the whole country. You are a special ops team, located near the secret Prototype factory. Find it, enter it and defeat the enemy.
Changelog V 1.1.0:
* [solved] Prisma bug in high and very high settings
* [solved] Bottleneck capture bug
* [solved] Rain bug caused by the lightning in the night
* [solved] Gasstation low settings apperance
* [moved] Bushes and decals in the whole area
* [deleted] Chain gun in one tower in the silver allinace base
* [deleted] Invisible objects in unfinished areas
* [deleted] Streetlight lights
* [created] Wooden fishing house
Features:
* No Alien Energy Sites, but Shaft Towers for energy generation flowing oil
* No Bunkers, but Portacabins in the whole area
* Silver Allinace Hightech Base
* The Oranged Village - water farm
* A big lake in middle of the oasis
* Dessert landscape with a lot of dangers behind the bushes
* Rainy wather throught the Monsoon, so be aware of the bad view.
* DX9/DX10/Low-Very High Settings
* Full destructable areas in DX10 [not the spwan areas]
* Some own models and textures
* Very big Prototypefactory
* Middle sized map for 2-32 player
* A different HQ secure system, try to elemenate the torrets first
* Day/Night Cyclus with streetlight activtion
* War feeling by random war actions
* Dangerous minesfield
* Big garag, used for building vehicles
Story:
Location: dessert oasis. The Silver Allinace flows oil, produces energy and the local inhabitants, called The Oranged aren't very happy about the intruders. The Silver Allinace uses the main station of Intel, the biggest oil company in the country, as their headquater for the war against The Oranged But they try hard to get their hands onto the flow towers. They get no money althought the Silver Allinace destroys their landscape. People say that the Silver Allinace only generates energy and flows oil with the new energy sites to power a secret weapon lab for weapon prototypes. The owner of the energy site and the secret protorype factory will win the war if he is able to develop the right weapons and destroys the enemies headquater.The fight against the intruders and for the shaft towers begins in the whole country. You are a special ops team, located near the secret Prototype factory. Find it, enter it and defeat the enemy.
Changelog V 1.1.0:
* [solved] Prisma bug in high and very high settings
* [solved] Bottleneck capture bug
* [solved] Rain bug caused by the lightning in the night
* [solved] Gasstation low settings apperance
* [moved] Bushes and decals in the whole area
* [deleted] Chain gun in one tower in the silver allinace base
* [deleted] Invisible objects in unfinished areas
* [deleted] Streetlight lights
* [created] Wooden fishing house
Features:
* No Alien Energy Sites, but Shaft Towers for energy generation flowing oil
* No Bunkers, but Portacabins in the whole area
* Silver Allinace Hightech Base
* The Oranged Village - water farm
* A big lake in middle of the oasis
* Dessert landscape with a lot of dangers behind the bushes
* Rainy wather throught the Monsoon, so be aware of the bad view.
* DX9/DX10/Low-Very High Settings
* Full destructable areas in DX10 [not the spwan areas]
* Some own models and textures
* Very big Prototypefactory
* Middle sized map for 2-32 player
* A different HQ secure system, try to elemenate the torrets first
* Day/Night Cyclus with streetlight activtion
* War feeling by random war actions
* Dangerous minesfield
* Big garag, used for building vehicles



Information
Erstelldatum
2008-06-01
Version
1.1.0
Dateigröße
19791574
Für evtl. Schäden an EDV-Systemen & Co. übernehmen wir keinerlei Haftung.