Download details
Crysis Wars EX 1.1 - SETUP

This is the SETUP version (no unpacking is needed) that contains an installer that is leading you through the whole installation process.
You also need this: Crysis Wars EX 1.1.2 PATCH - PACKED
Crysis Wars EX Changelist
Please note that the changelist below is just a part of the full list.
FEATURES
- Addition of new game mode: Crytical Hit.
- Addition of new game mode: Crytical Hit.
- Addition of new game mode: Blitz.
- Addition of new weapon to PS/CH/TCH: EP-SPARC Rifle
- Raising OMG! Stats maximum level from 40 to 75.
- Added shortcut on key to print stats.
- Allowing spectators to print stats of in-game players.
- Added new PowerStruggle map "Settlement".
- Added new BLITZ map "Village".
- Added an overworked EX version of the IA/TIA/CH/TCH map "Industrial".
- Added an overworked EX version of the IA/TIA/CH/TCH map "Ice".
- Added an overworked EX version of the IA/TIA/CH/TCH map "Treehouse".
- Added an overworked EX version of the IA/TIA/CH/TCH map "Coast".
- Activated Crytical Hit and Team Crytical Hit for all IA/TIA maps.
- Added key to attach / detach the LAMRifle attachment on the fly.
- Added key to attach / detach the Silencer attachment on the fly.
- Added SPARC prototype poster.
- Scaled up the size of the Reflex Sight
- Addition of console command to print out the own stats (z_stats)
- Addition of server side CVars to tweak the game pause feature (z_gamePauseOnInitTime, z_gamePauseOnFreezeTime, z_gamePausePostFreezeTime, z_gamePauseMaxPlayerRequests)
- LTV: Armed variants have slightly increased armour values.
- All vehicle with MG turrets: Gunner turret now turns and pitches with vehicle, not independently.
- All vehicles: Splash damage received from explosive weapons works more realistically.
- Reduction of damage applied to players when falling from a higher ground.
- FY71: Raised the rate of fire from 610 to 615.
- SCAR: Slightly raised the base recoil values between 5 and 10%.
- SCAR: Slightly decreased all sights/scopes recoil and spread bonuses, even when proning or crouching.
- Hurricane: Balanced effectiveness against all vehicles, including armoured vehicles.
- FGL40: Replaced all FGL40 grenades by bouncing grenades, for delayed explosion.
- LAW: Added LAW auto-target feature.
- Decrease of the LAW rocket speed & rebalancing to ensure fair vehicle combat.
- Nano Disruptor/EMP Grenade: Reduced minimum blast radius from 12 to 0.1, max. radius is still 12.
- Fixed MOAC shards not disappearing SDK bug.
- Fixed LAW 1st person firing animation that would only be displayed during the third rocket firing.
- Fixed SOCOM OOA tracers that were not showing correctly in 3rd person.
- Hits number on InstantStats HUD were counted wrong
- z_name feature was not compatible with CryStats system
- Statistic title was wrong on GlobalRoundStats when using "stats" with PlayerName argument
Information
Erstelldatum
2009-11-25
Version
1.1 SETUP
Dateigröße
395270544
Für evtl. Schäden an EDV-Systemen & Co. übernehmen wir keinerlei Haftung.